ABookMenuInteractionActor Properties Property Name Type Access Description WidgetInteractionComponent UWidgetInteractionComponent VisibleAnywhere, BlueprintReadOnly The widget interaction component used to redirect the book interaction onto a Widget Component PageWidgetComponentA UWidgetComponent VisibleAnywhere, BlueprintReadOnly The widget component used to display the first page PageWidgetComponentB UWidgetComponent VisibleAnywhere, BlueprintReadOnly The widget component used to display the second page PageWidgetComponentC UWidgetComponent VisibleAnywhere, BlueprintReadOnly The widget component used to display the third page PageWidgetComponentD UWidgetComponent VisibleAnywhere, BlueprintReadOnly The widget component used to display the fourth page ActiveWidgetComponent UWidgetComponent VisibleAnywhere, BlueprintReadOnly The widget component which is currently under interaction DrawSize UStaticMeshComponent VisibleAnywhere, BlueprintReadOnly The Draw Size of the Widget. User Widgets and Render Targets must have the same resolution. Will be set via the Book Menu Data of the Book Menu Actor Functions Move Pointer Calculates the world location on the Page Widget based on the UV Coordinates of the Book Actors Book Mesh Pin Direction Type Description UV Coordinates Input FVector2D UV Coordinates of the Book Page Debug Trace Input bool Shows a debug trace if true Return Value Output bool returns true if the operation was successful. Otherwise false. Reset Pointer Sets the Interaction Pointer to a safe spot which triggers no interaction Pin Direction Type Description Debug Trace Input bool Shows a debug trace if true Return Value Output bool returns true if the operation was successful. Otherwise false. Get Interaction Component returns the Widget Interaction Component. Can be used to do further interaction with the widget such as send keys etc. Pin Direction Type Description Return Value Output UWidgetInteractionComponent